2. Introduction

# Introduction to LunaEngine LunaEngine is a 2D game framework built with Python, Pygame, OpenGL, and OpenAL. ## Key Features | Feature | Description | |---------|-------------| | Advanced UI | Roblox Studio‑like UI components | | OpenGL Rendering | Hardware‑accelerated graphics | | Themes | 58+ pre‑built themes | | Particles | Optimized particle system | | Modular Architecture | Easy to extend | ## Core Concepts ### The Engine Class ```python from lunaengine.core import LunaEngine engine = Engine() engine.run() ``` ### Scenes ```python from lunaengine.core import Scene class MyScene(Scene): def on_enter(self): pass def update(self, dt): pass ``` ### UI Elements ```python from lunaengine.ui import Button button = Button(text="Click", position=(100,100), size=(200,50)) ``` ### Themes ```python engine.set_global_theme("neon") ``` ### Hellow World Examples ```python from lunaengine.core import LunaEngine, Scene from lunaengine.ui.elements import TextLabel class HelloScene(Scene): def on_enter(self): label = TextLabel(text="Hello, LunaEngine!", position=(400,300), size=(400,100)) self.add_ui_element(label) engine = LunaEngine() engine.add_scene("hello", HelloScene) engine.set_scene("hello") engine.run() ```