# Camera Basics
The Camera system controls what part of the world is visible on the screen.
## Creating a Camera
```python
from lunaengine.graphics.camera import Camera
camera = Camera()
```
## Moving the Camera
```python
camera.x += 10
camera.y += 5
```
## Following an Object
```python
camera.x = player.x
camera.y = player.y
```
This is useful for side-scrollers, RPGs, and large maps.